
GET ALL YOUR XBOX
GAMES/MODCHIPS FROM HERE
Friday, 29, November, 2002
Xbox Skins and More
Posted by
Theendisgone at
1:26 AM
While
checking out sites of interest to Xbox scene followers i noticed that
Xbox Modchips .Net are doing a massive collection of skins for
the Xbox console so instead of the normal top of your xbox you can have an
American Flag or whatever takes your fancy. They are also taking orders for
premodded consoles with the xecutor 2 chip installed as well as bigger
harddrives etc. (well worth a look)
Check out
Xbox Modchips .Net
Thursday, 28, November, 2002
Tetris-X
Posted by
Theendisgone at
23:53 PM
News
Source:
XboxDeveloper.NET
"An attempt at developing a tetris-style game for Xbox."
Old Tetris or New ? we will just have to wait and see.
Project Author: StitchLips
Super Xbox SDK Coming Soon ?
Posted by
Theendisgone at
23:47 PM
News
Source:
XboxDeveloper.NET
"The first version of my repack is ready but my server is down at the moment
i'll post it somewhere soon."
The author posted this later on the 26th so was missed on my original post,
it does not appear to have been released yet still so we will just have to
wait.
The official Super Xbox SDK Site can be found
here
Centipede arcade emu released! *LEGAL*
Posted by
Theendisgone at
19:00 PM
A
second emulator has been made using OpenXDK. You can obtain the release from
here.
Thanks to
XboxHacker for the news.
OpenXDK 0.0.1-BETA2 Released!
Posted by
Theendisgone at
18:58 PM
Caustik has released beta 2 of OpenXDK. Here is whats new.
· Now supports MSVC .NET (GCC Soon?!)
· Mostly minor changes all over.
Get it from
here.
Thanks to
XboxHacker
for the news.
Wednesday, 27, November, 2002
BACK ONLINE TODAY
ALSO BIG UPDATES COMING TO THE SITE OVER THE NEXT FEW
WEEKS
XBOX Media Player merging with YAMP!
Posted by
Theendisgone at
17:41 PM
Official Site
Xbox Mediaplayer
"Its the next logical progression, somewhat expediated by team yamp's very
accomplished coder Frodo and the fine work he made in porting the mature,
well established mplayer decoder.
This is great news all round, the aim is to take the best of both worlds.
Both teams are considering a new name for this project so as not to step on
anyones toes."
Vote for
new project name or not in this
"Forum Thread"
Thanks to Gamester17 for the E-Mail
Xb-ftp 057
Posted by
Theendisgone at
17:34 PM
News
Source:
XboxHacker.NET
Changes for 0.57:
- added NOOP command so you won't get kicked out.....too fast
- added USB keyboard support
- fixed the show dirs after transfer bug, something was fishy in the
refresh, caffine-code removed
- fixed upload bug that would sometimes change filesizes slightly (1 to 16k
off)
- (big change) rewrote socket part to non-blocking ( dont laugh, blocking
worked almost fine ) This should remove some hanging issues
- fixed local delete bug, would hang sometimes when deleting directories
that was empty
- fixed local copy bug, would hang sometimes when copying directories that
was empty
- Put dvd-drive as n: between c and e, lazyness fault, didn't want to
rewrite core
- supporting copying from dvd to hdd
- changed all sizes into KB mode so sizes doesn't wrap, as well as slightly
easier to read
- threading dhcp lookup to improve startup speed
...
thx to xtoolbox I've cancelled all plans of future sleep so I can work
myself to the top again.
empty promises for 0.60 milestone :
-threads for multiple transfers ( a'la leechftp )
-better ui, skins and colors crosses my mind, prolly just auto-import from
evo-x
-ftp server implemented for peer to peer / just ftp-server
-looking into mass-xbox network solutions for bigger LANS
-almost done with scripting for mass-duping of xbox'es from servers / other
xboxes
Tuesday, 26, November, 2002
Super Xbox SDK
Posted by
Theendisgone at
19:58 PM
News
Source:
XboxDeveloper.NET
*************************
Project Description: *
*************************
This project aims to build upon Caustiks CXBE program and make a massive kit
with subsitutes for all of the tools included in the microsoft Xbox SDK and
XDK.
X-ecuter site down ?
Posted by
Theendisgone at
19:55 PM
News
Source:
X-ecuter
"Our host has decided that we use too much bandwidth on his particular
server and has forced us to look elsewhere.
We thank him for offering this space to use, it has been of great help.
We will find a new host this week where the rules of free speech are relaxed
as they should be.
One final note us that all production in China has moved ahead with the LITE
and PRO. Do not ask us to buy anything direct as we are not selling. All mod
sellers will be buying from China themselves and they will be easy to find
once they have stocks.
See you soon at our new host and apologies for not being able to give you
any help till then."
X-ecuter II with neXgen
Posted by
Theendisgone at
19:53 PM
News
Source:
X-ecuter
"As most of you are aware a preview of the forthcoming neXgen dashboard was
released over the weekend. We received a lot of emails saying that the X2
4972 FINAL did not detect the nexgen.xbe if there was no evoxdash.xbe on the
hard drive. Simple solution - make it a capital X so neXgen.xbe."
Please Note
X-ecuter.com is currenty down &
looking for new host.
Monday, 25, November, 2002
Media X Menu Beta 0.8
Posted by
Theendisgone at
23:50 PM
Whats
New:
Beta 0.8
* Fixed issue with descriptions that are missing.
* Cleaned up message box popping up when a screenshot is missing.
******************************************************
KNOWN ISSUES:
* Speed when cycling items - At the moment, all I can say is that it will
take a while. The issue is that screenshot images must be loaded when
you select an item, and this takes a moment to happen. I need to work
up a good solution, since I can't load all of those images at once.
* Not all skinning options supported yet - Still working on these.
* Setting Random on with Global off prevents local skin track from working.
* More themes needed
******************************************************
Source: #xbins
Sunday,
24, November, 2002
Xbox Dreamspec Released "LEGAL"
Posted by
Theendisgone at
19:21 PM
originally posted at
Xbox Evolution
Bigboy who has released emulators on the Dreamcast and the Playstation 2 has
now done the most impressive yet with a port of his Dreamspec emulator to
the xbox using the Openxdk meaning its fully legal and unlike soul captor is
doesnt need to use xbox linux, anyway heres the news from Bigboys site:
I know, I know... but I couldnt resist.... I have ported DreamSpec over to
the OpenXDK in under an hour, which shows either that the OpenSDK is very
simple to use, or that my code is great... yeah...I dont beleive that
either. So, you can now watch Manic Miner running, and awaiting input and
audio. Still, its VERY quick, and its still doing a full screen clear, and 2
screen copies.... what a machine! So, go get it from the Downloads section,
and enjoy!
Check his site out at this address
http://classicgaming.dcemulation.com/
xSnes9x V1.03 released
Posted by
Theendisgone at
18:16 PM
News
Source:
xSnes9x
"Got some feedback of the main problems in V1.0 and V1.02 so i decided to
address them sooner than later.
Here is
whats new in 1.03:
- V1.03 properly patched for retail. Should work for everyone now on all
bioses.
- Fixed crash when attempting to add to favorites with no roms in list.
- Fixed some small annoying bugs with the menu code.
- Removed an extra call to S9xApplyCheats() which was not required and
slowing down the main gameloop"
Here is
whats new in 1.02:
"I forgot to patch xSnes9x for retail and fixed a small bug with the rompath
stuff. So i made V1.02 patched.
sorry about that. I know better for next time :)
Here is
whats new in 1.00:
"Yep, its finally out of beta here is what is new:
- Migrated new Snes9x MK3a build. Please read changes.txt for more
information.
- Added SPC7110 emulation (Matthew Kendora)
- Added Starfox2 Final Beta support. (Lantus, Matthew Kendora)
- Added config menu, press start to lauch.
- Added in rom menu, press right thumb to lauch.
- Added Skin Support.
- Added X-Arcade stick support.
- Added Savestate/SRAM/Cheat Code browser.
- Added subfolder support.
- Added Favorites support.
- Added gamepad config.
- Added accurate screen settings as defaults (Hamburglar)
- Added Analog stick support.
- Added Action Replay/Game Genie cheat support. (XPort, Lantus)
- Mode 5 and 6 Interlace fix (Blues Brothers, Street Combat) (Matthew
Kendora, anomie)
- Fixed Mode1 BG3 Priority Bug, fixes Super Star Wars trench run stage.
(anomie, Lantus)
- Fixed Dezaemon and Ys 3 Mode7 Offscreen issue.
- Fixed Gunforce HDMA bug (Matthew Kendora)
- Fixed Eek! The Cat brightness issue.
- Added in assembly CPU opcodes, removed older C equivalent. Many more roms
work now, including EA Sports amongst others.
- Added Remote Control Support.
- 5 Savestates per rom are available.
- Removed White button to exit emulator code since all classes based on
XBApp will shutdown with RTrigger + LeftTrigger + Black.
- Fixed Smash Tennis screen mode switching crash
- Fixed SRAM save problem on some roms (Uncharted Waters 2) - thanks Iriez.
- Added flag to force SRAM. This is for IPS patches that require SRAM to be
present for trainers to run correctly.
- Fixed Soundbuffer memory leak on exit.
- Fixed another FATX file limitation issue.
- Removed obselete buttons.
- General code cleanup, removal of obselete routines.
- Added better error handling.
- Added SID routines for some nice music while browsing roms :)
- Removed xsnes9x.ini. Added rompath.ini which contains rom path only
- Added custom messagebox function for important messages.
- Moved to V1.0. Finally out of beta."
Game Gear PD Rom (legal) Set For Download
Posted by
Theendisgone at
2:32 AM
Today
i have another zipfile for you and this time its the Game Gears turn, there
are 21 roms in this easy to download zipfile. This is in addition to the
following zipfiles i have on my site which are:
Nintendo 64 PD Roms
GBA PD Roms
GBC PD Roms
Atari 2600 PD Roms
Atari Jaguar PD Roms
Snes PD Roms
Nes PD Roms
Master System PD Roms
PC Engine PD Roms
Genesis PD Roms and Finally Neo Geo Pockett PD Roms.
Check out
Xbox Evolution
Saturday, 23, November, 2002
Matrix Working on Xbox v1.1
Posted by
Theendisgone at
20:50 PM
News
Source:
Xodus-Chip
Well, we promised you some good news so let’s start with that today. The
release of the Evolution-X V 1.1 bios in 256K makes the Matrix the FIRST
commercially available mod chip able to work the new xbox V1.1. Once again
many thanks to the guys at Evolution- X for a terrific job! We promised you
support, and with dedicated guys like Evo-X, developing software for the
Matrix, you’ve got it!! We will be updating our site with instructions for
V1.1 very soon.
SUPPLY
We are very happy to say that we are now on top of the orders vs. supply
story and have cleared a great deal of our backlog. Europe still has a
slight delay mainly due to the fact that they cannot pack fast enough!!! We
are assured that this will be sorted by the weekend. Once again we would
like to thank all of you for your patience and faith in us and our product.
You can
purchase the NO WIRES & NO SOLDER mod from the official reseller
Easybuy2000 for just $59 USD (
wordwide shipping )
Promotions:
-Buy 3 Get Free Overnight Shipping
-Buy 10 Get 30% Off
Friday, 22, November, 2002
xSnes9x b6 almost here!
Posted by
Theendisgone at
21:29 PM
News
Source:
xSnes9x
My dev box is taking a hard earned break as i finally finished my last piece
of coding tonight..SID support! what you say? i always thought it would be
nice to have some background music while browsing roms. so now you will be
able to listen to some funky tunes while browsing through the menu and go
back to the glory days of the old c64.
you can copy in your own sid files and play them also, or if you think the
c64 sucks and everything about it, you can turn it off and never worry about
it again..ive spent the last few hours just listening to different tunes
again and thinking back to the 8 bit glory days. good stuff :)
erm, ok anyway so where am i at? i mean ive been harping on about a new
release for ages...well the good news is that the next version is with a few
beta testers as we speak who are testing to make sure things are all ok..and
there is nothing left for me to do functionality wise..the reports back so
far from my testers is the new version is looking good and is a big
improvement over b5 which is good to hear.
so, its all done...barring major breakage to some code..you should all have
the next xSnes9x in your hands shortly.
xISO v1.0
Posted by
Theendisgone at
21:20 PM
News
Source:
XboxHacker.NET BBS
Posted by Yursoft
What's news:
-Added a new feature, BURN ISO. Now you can burn any ISO (2048
bytes/sector), without using third parties programs, like Nero, CDRWIN...
All the images are burned as Mode 1.
-Added option "ISO 9660 compatibility" (standard filesystem for
Windows/Mac/Linux...), with this option you can add the ISO 9660 entries to
XBOX image. When you burn it on CD/DVD or mount it with a image-mounter like
VDaemon or Alcohol, you can view directly from Windows Explorer, Mac or
Linux, without the problems of non-standard XDFS (XBOX DISC FILE SYSTEM).
Now you can burn your favourites DivX on a CD and use it on XBOX and
Windows, without using xISO or similars programs.
-Sorry about the problem of folder with a lot of files , i fixed the problem
with the nodes and multiple sectors for the same folder. I think is fixed,
but it should be tested in a xbox. I dont have xbox ;(. Please report any
problem to xiso@yursoft.com
-Added Shell Extensions, with the extension .ISO and .XISO, you can now
Open, Extract and Make (only folders) directly from explorer shell.
-Added Drag and Drop for open images.
-Added command lines switches.
-(Making xISO) Fixed the bug with folders that contains more of 2000
files/folders.
-(Making xISO) Now the insert in the image files with attribs of Hidden,
System and Read Only.
-(Making xISO) Added a progress window during the xISO making.
Thx and bye
Yursoft
Official Site
here
Yamp v0.62 Coming Soon :)
Posted by
Theendisgone at
16:43 PM
Frodo
posted this news
Here
Hi guys,
within a couple of days we're going 2 release 0.62 of yamp
things new/fixed
- fixed XNS (relax) bugs
- subtitles can now be played from iso9660 discs
- subtitles can now be streamed
- added new image decoder for bmp,tga,jpg,png,gif etc
- added latest xvid-b frames codec
- fixed 1080i
- files in fileselector are now sorted
- no more choppy playback
- drive selector shows tray state of cdrom/d:
- added .dat extension & mapped it 2 mpeg decoder for (s)vcds
- ogg/vorbis is now working
- added live preview window when browsing files
- subtitles are now centered
- IR support for piemenu
- manual stretching/positioning added (also via remote)
- shoutcast support
Frodo
We cant wait :)
Thursday, 21, November, 2002
Media X Menu 0.7 (beta)
Posted by
Theendisgone at
23:45 PM
News
Source:
XboxHacker BBS
"Blah, seems like I'm always fixing something, and nobody has gotten back to
me with remote-enabling code. :::sigh:::
Anyway, I squashed a bug that prevented the usefulness of the skins on
DVD-R, and I promise to be more diligent with testing.
Beta 0.7
* Fixed a bug that prevented skins from working in 0.5 and 0.6
I now will test each release with a XDFS formatted CD-RW (problems and
time make testing on DVD-RW or DVD-R prohibitive at the moment)
Description, for those who haven't seen it yet:
Media X Menu is a menu system to launch applications from a DVD collection
or from
a hard drive. It is intended to be very configurable and allow new "themes"
to be added
in, both with simple visual changes, or adding 3D effects to the
presentation of the
menus by re-writing the software.
It is now in "Beta" status. It should be stable to use on DVD-R discs, but
who knows?
As usual, use at your own risk.
I am releasing this source code for others to use for both their own
projects, and
hopefully, to enhance this project. The current features are as follows:
There *ARE* still some bugs with this thing.... but I've tried to do as much
testing as
possible without spending three weeks on it. I believe most of it relates to
the
handling of the soundtracks at the moment, but tracking down everything is
time consuming
and at the moment, it seems to work 99.9% of the time. My suggestion would
be to not use
"random" soundtrack play, and it will be turned of by default.
* Impliments the "Simple" theme, allowing a title screen, menu screen,
loading screen
and saver screen, each with configurable elements (custom backgrounds,
custom bouncing
logo for the screen saver)
* Simple theme uses Skins based in subdirectories, and can use randomly
selected skins
on every run of the program.
* Launches applications from the hard drive and the CD/DVD drive.
* Screen saver!
* Can play one or more music tracks, with multiple options, such as-
- Disc-specific tracks (played from subdirectory, for example)
- Can play from the XBox soundtracks the user has on his hard drive
- Can play random or in order
* Supports BMP, PNG, TGA, and JPG image formats
* All settings are done via INI file support, a format familiar to most
users.
* Supports 640x480 at the moment. Sorry, just ran out of time to get the
multi-res support in."
Wednesday, 20, November, 2002
'XBOX Media Player 2.0'
Posted by
Theendisgone at
23:23 PM
Well
not yet, but coming soon.
How soon you ask ? some time in december maybe xmas day who knows :)
Here is what RUNTiME has to say:
" I guess we've kept quiet for long enough - time to make some noise :)
For all the folks that have supported us, heres a preview of a little number
we like to call 'XBOX Media Player 2.0' "
Major Updates:
* New user-interface inspired by Microsoft Windows Media Centre.
* In-menu preview of running movie and currently playing music.
* View media by cover or list, album or artist.
* Sort, shuffle and queue media, M3U playlist.
* Photo Slideshow and settings.
* Customize with thumbnails.
* Screen calibration.
* Automatic Zoom to full 4:3 or 16:9.
* Post-Processing (based on yamp - uses the same lib).
* ISO9660 Joilet compatible (streaming and caching).
* TTF Subtitle font.
* SVCD and latest XVID (B-FRAMES).
* Select audio stream from multi-stream avi.
Minor Updates:
* Movies and music now visibly end when playback has completed.
* Fixed a bug preventing mp3's greater than 8 mb from playing to completion.
* Seeking implmented across more formats.
* Movie clipping and aspect ratio tweaking.
* TTF Subtitle font shadow (based on yamp - simple but effective!).
* Simpler gamepad and infra-red controller button layout.
* Auto tray retract when accessing DVDROM drive.
* Popup-dialog errors/warnings/status
* Enable/disable subtitles setting.
* Slide show settings.
(and many more!)
Official Site:
here
You can check out some screen shots
here
To join the discussion thread click
here.
Big
thanks & thumbs upto RUNTiME for the News :)
News Archive