
GET ALL YOUR XBOX
GAMES/MODCHIPS FROM HERE
·
Tuesday, 31, December, 2002
UAE-X Covers
Posted by
Theendisgone at
9:26 AM
A good
pal of mine called Nige from
DCEvolution has released CD and DVD
covers for the Amiga Emulator for the Xbox called UAE-X
Check out these rather damn cool covers at
This Page
Nester X v0.02 released!
Posted by
Theendisgone at
0:30 AM
News
Source:
Xbox Evo
A new version of NesterX is now available, here's what's new:
Fixes:
Correction of 1, pallet colors
With the size of 2, textures as a 256*240 acceleration (bug reduction of
sound)
You forgot that 3, texture memories are released, correction to be completed
At last, the Nester could be reproduced. Size of texture was reduced being
It is smooth even with turbo mode.
When ending the game, sometimes stops the bug which? It seems that is.
Failure of release
So in order to stop, it became kana? When, the scroll doing, on side of the
picture the strange picture
When you think the bug where the surface is indicated (it was repaired and.)
NOTE: The translation is extremely funky. I have no idea what he
is talking about, all i know is that this version looks better than the
previous, get it from the usual places on IRC.
Monday, 30, December, 2002
neXML 0.1.0 Released
Posted by
Theendisgone at
22:12 PM
Source:
Team GotMod
Team GotMod released neXML, written by Zer0, to help configure the
nexgen.xml file for your neXgen Dashboard.
Info:
Standalone Win32 application.
Purpose:
The main function of this application is to create nexgen.xml documents for
use
with the nexgen dashboard, without the use of notepad or other means.
Features:
* Color Sliders with instant previews for easy color configuration.
* Easily enable/disable Snow, music and sound with the click of the mouse.
* Add/Edit/Delete Search Sections without syntax errors.
* Add/Edit/Delete Dashboard Menus without syntax errors.
Next Version:
* Quick FTP.
* Quick Color (by means of color Pallete as well as sliders).
Bugs:
As with all beta releases, this application may contain bugs. I have not
tested
this application extensively. Report bugs to Zero@gotmod.com.
Get it from the usual places on IRC.
OpenXDK Help Needed
Posted by
Theendisgone at
12:19 PM
The
excellent Caustik who is trying to bring a fully legal development
environment to the Xbox Homebrew scene has posted this request for help:
Ok folks. Here is the deal: OpenXDK needs help. You do not need to be an
official developer to contribute, I am just asking that people play with the
code, hang out in #openxdk (efnet), and experiment with Graphics, Sound,
etc. Currently I am working on USB support. This is a very big project, and
if I want to move quickly, I can't really work on all the other libraries at
the same time. Ideally, we would like some open source Graphic, Sound, and C
runtime libraries ported over to OpenXDK. If you wish to help out, email me
(caustik@hotmail.com) and join #openxdk on efnet.
ConfigMagic Beta 2 Released
Posted by
Theendisgone at
0:21 AM
Source:
Team Assembly
We just Released Beta 2 of ConfigMagic.. and as you can see the biggest
thing in this release is V1.1 support..
NEW
FEATURES & FIXES:
1. XBOX V1.1 Support added !!!
2. We no longer have ANY need to supply the eeprom RC4 key with #define, we
"look" for the RC4 key elsewhere during runtime
3. When the HDD is Locked, a Master password of TEAMASSEMBLY is used, so if
you screw up you can recover your hdd !!
4. Corrected a speling mistake in the .cfg file.. was "VideMode", corrected
to "VideoMode"
5. Now mostly using JPG images to save a little on the footprint..
CURRENT
FEATURES: (V1.0 AND V1.1)
You can update your XBOX EEPROM in one of three ways
1. Using a valid EEPROM.BIN file
You can "build" a new eeprom image from a configuration file
Edit your current, loaded (.bin) or built (.cfg) eeprom data "On-The-Fly"
2. You Can Lock and Unlock your HDD with the password created from your XBOX
EEPROM
3. You can create backup of your current eeprom, HDD password and various
other settings.
4. Security features will not allow a "bad" eeprom update, or update eeprom
if HDD is still locked..
FUTURE
FEATURES:
1. Support to Live Edit Confounder
2. Add some background Music
3. support for converting V1.0 eeprom images to v1.1 and vice versa..
4. Dumping current configuration to a Text file
5. Save current configuration as a .CFG file..
ENJOY !!!!!
Sunday, 29, December, 2002
Unofficial - VBA x (Ver0.16) released
Posted by
Theendisgone at
23:27 PM
News
Source: Not Saying.
Current Status:
- Engine Visual Boy Advance 1.31
- Support english and japanese
- Addition automatic frame skip
- Support save data management
- Support screen capture
- Support gamepad setting
- Support turbo mode
- Support game pause
- Support full screen Adjustment (VGA)
- Support back buffer resolution setting
- Support graphic filter
- Support frame skip
- Support sound quality control
- Support sound volume control
- Support sound echo
- Support sound low pass filter
- Support not use original BIOS
- Support Game Boy Type
- Support Game Boy Colors
- Support Super Game Boy Border
After selecting the super game boy, other game boy type it chooses
With the problem where the picture becomes strange. Type GBA and GBC of game
boy setting of GB
Being to be the same, it corrects. Problem of RL trigger of short story
Torah setting
With effective tune integral of menu, during screen shot enlargement
indicating, background drawing
It does not work out. You adjust automatic frame skip.
The X, problem of the NTSC is meaning unclear, correction does not do.
When the game boy software you play with the GBA and GBC mode, it is black
indication, to the color
When it is corresponding, please choose automatic setting.
I would
have spent time cleaning up the translation, but it is getting late sorry :)
Image To XBX Converter Released.
Posted by
Theendisgone at
17:30 PM
Image
To XBX Converter 100% Done & released.
Well the wait is over, I have completed this app for ppl to enjoy.
Please use the setup to install it.
The file can be downloaded from the usual places on mirc take care ppl
expect updates soon.
Nester-X Ver 0.01 Full Released
Posted by
Theendisgone at
12:40 PM
News
Source: Top Secret :)
Whats New:
1, Pause Game Support
2, Turbo mode Support
3, Full Screen Adjustment Support
There has also been a mention of using a 65535 colour pallet & games
rendering in 16bit.
There was more but the translation was a little weird.
Xbox Media Player 2.1 Released
Posted by
Theendisgone at
0:38 AM
So
what's changed since 2.0 ?
Fixed:
· choppy playback
· some divx play in slowmotion
· add .divx extension to xbmp
· streaming subtitles didn't work
· subtitles from iso9660 don't work
· ISO9660 VCD's won't play. Video
extension is .DAT
· some divx give ticking sound with ac3
decoder
· preview window is a bit messy
· occasional dropped frames at long
camera movements, happens at all resolutions
· position the subtitles on the bottom
· truetype fonts mess up the video
window
· Certain Divx AVI Files have +-500MS
A/V out of synch
· mp3s from iso9660 don't work
· timestep bug
00:08 and
00:09
· INFO/Pause on Remote doesn't work
nicely
· ugly subtitle fonts
· fixed crash for video only files (no
audio)
· fixed bug in libmpcodecs causing
mp3lib to be used instead of ffmpeg mp3 codec
· now using xvid for divx5
· better bitrate calculation for avi
files with & without index
· after playing mpeg1/2 screen is messy
· after
1:10 hours XBMP crashed
· xvid problems solved
And many other bugs.
New:
· TRUE ac3 5.1 output
· decoder settings
· new general settings
· xtra postprocessing
· choose wether or not audio should b
send to all speakers
· default volume up to 150% / 200%
· adjustable seconds for slideshow
· always stretch/zoom
· User adjustable remote sensitivy via
XML file
· volume normalizer
· volume amplification
· volume 'extra stereo' filter
· Save settings/always use settings
· A method to scroll better/faster using
remote/controller
· normalization for audio
· added drop frames to info screen
· auto maxpts correction
· volume control now works for amplified
audio
· localized UI
· IR Info button shows information about
file
· auto shutdown is now configurable via
config.xml
· file extensions are now configurable
via config.xml
· added .sub & .txt subtitle formats
· avdelay manual adjustment changed to
+/- 25msec
· fixed problem when dashboard setting
is set 2 mono
And probably we forgot a few 2 mention;-)
Frodo & Runtime
Thanks to PX on
#xboxemu
Saturday, 28, December, 2002
Xbox Top 20 Sites Back Online
Posted by
Theendisgone at
11:46 AM
For
what i consider to be the best top site at the moment for Xbox Sites even
though it needs resetting badly is back online. It features sites that are
legal so its worth a look.
Link =
Top 20 XBOX Sites
IMAGE TO XBX CONVERTER 90% Done
Posted by
Theendisgone at
11:26 AM
Well
90% of this app has been done still needs alitle work.
Investigating has brought an issue up.
Dgen
Smsplus
& Boxplorer
work off the same save folder in the udata directory so what ever image u
add in dgens save folder the same image will be displayed for boxplorer,
smsplus as well,i dont know what other apps affects aswell if any 1 can
create a fix for this it will be apriciated plz email me on Squish_da_bug@hotmail.com
if you have a solution.
Well apart from that the app should hopefully be released before or on
newyears day unless somthing happens.
Take Care PPL
HoRnEyDvL
Nester X (Ver0.01) Build 13 released!
Posted by
Theendisgone at
4:02 AM
Nester
has been ported to the Xbox using the official XDK. Here are the features.
Features:
· Engine Nester public beta 4
· Support english and japanese
· Support save data management
· Support gamepad setting
· Support back buffer resolution setting
LiveInfo beta released!
Posted by
Theendisgone at
3:59 AM
Screwed up your eeprom? Well here's a Windows 2000/XP app that you can use
to help you get it fixed. Here is what is featured and future plans.
Current Features:
· Can View the contents of your EEPROM
file
· If you have a Locked or Unlocked hdd
attached you can also view that hdd's password !
· This is a WINDOWS 2000/XP Release ONLY
(No Win9x support) and works ONLY with V1.0 EEPROM images!
Future Features:
· Adding a Nice Windows UI
· We are working on more features, the
biggest one right now is the V1.0 and V1.1 support
· Locking/Unlocking Drives in Windows.
Source:
Team Assembly
Xbox Saves Manager beta3.0 released!!
Posted by
Theendisgone at
3:59 AM
A new
release of the Xbox Saves Manager has seen the light. Here's what's new.
What's new/fixed:
· Added a 'Connection Manager' for
managing connection profiles for multiple XBoxes.
· Improved the caching of game save info
for game saves which reside on the Xbox.
· Added 'www.gamesaves.de' to the list
of sites supported in the software for direct upload of game saves.
· Game titles with high ASCII characters
(i.e. trademark symbol, copyright symbol, etc) in there title were not
displaying correctly. This has been fixed.
· A few other minor bug fixes and
tweaks.
Source:
Xbox Saves
CX2 neXgen Remote v1.0 released
Posted by
Theendisgone at
3:58 AM
Now
for some real news :-P
A tool called CX2 neXgen Remote has been released, supposely let's you
control some minor functions of the Xbox. Here is a description from the
site.
Control the functions of your Xbox using this simple application. The neXgen
Remote sits at the top of your screen and can be minimized to fit into the
titlebar. Your Xbox must be running neXgen 0.9c or above to use this app.
Source:
CX2: Console Development
Friday, 27, December, 2002
Image to xdx Converter
Posted by
Theendisgone at
15:55 PM
I have
coded about 70% of my app which will help ppl create xdx
files from images which u add 2 ur save folder for nexgen to use
will keep u posted on progress & when we will need beta testers. :)
Take care ppl
Yours
HoRnEyDvL
Thursday, 26, December, 2002
Nester X News
Posted by
Theendisgone at
15:27 PM
Source
=
Xbox Evolution
This news translated by Altavista (not me ;P):
When trying, the U-VBX (0.15) superscribing the media folder,
The Nester has used the pallet of 8 bits, we would like to see, is. Die/di
rec
It seems that is about it depends on To draw or the hardware, furthermore
with the Xbox
The format being decreased from the fact that among other things, it can
compress texture being
As for directly letting flow the data whether the excessiveness you thought.
Wednesday, 25, December, 2002
********** " Merry Christmas " **********
Posted by
Theendisgone at
13:12 PM
News
Source:
Santa
Claus
Santa & my good self wish all the xbox emu fans & the other xbox scene sites
+ everyone in the world a Merry Christmas :)
Santa would also request Microsoft make an Xbox v3 that is smaller,
so it will fit into stockings easier.
ho, ho, ho :)
neXgen Manual Released
Posted by
Theendisgone at
4:07 AM
Exitwound has sent me the nfo containing many answers to questions you may
be having on how to use neXgen's configuration file and other various
questions.
Click
here to view the manual.
Source:
Xbox Dev
neXgen v0.9c (Christmas Edition) Released
Posted by
Theendisgone at
3:30 AM
A
dashboard from the people over at Gotmod.com, have released the latest
preview of neXgen (aka beta). Here is what is featured.
· HTTP Server (status 95% done)
· Provide easy to use interface like home
routers have
· user:xbox pass:xbox
· Filesystem browser
· Remote control of menus
· Cloning tools
· FTP Server (status 98% done)
· Provide compatibility with clients
setup for use with Evox
· user:xbox pass:xbox
· QuickPlay (status 90% done)
· Storage menu extension to provide a way
of launching games/apps.
Update: An updated version of neXgen is expected to come out tonight,
it's going to have some bugs fixed and issues fixed.
Source:
Got Mod?
Monday, 23, December, 2002
Unnoficial VBAX Update
Posted by
Theendisgone at
21:00 PM
Source
=
Xbox Evolution
this news translated from that site, its a bit rough but its nearly
understandable ;)
Foreign country message from. However it is not understood well. As for file
XBIN Being to be in the server of S from there please procures, distribution
method is suitable Is.
It seems that is bug, but not yet even meaning does not know NTSC what.
There are various types in resolution of the screen, as for the NTSC the
720*480 the ?640*480
With it is and in addition as for the PAL it is different. Now, being to
have drawn with the 640*480.
Nester -X Update
Posted by
Theendisgone at
20:29 PM
News
Source =
XBox Evolution
This screenshot and news concerning NesterX

Translated From the official site
? @ graphics just a little?
Problem, it may advance there is no this almost very.
? A sound almost is perfect, but when it starts many times, when sometimes
becoming strange
? As for relationship of B controller U-VBX and most same ones movement
? C as for the source which has been used the Nester Public beta4
? Fixing of the D frame rate has gone with drawing of the font, this you use
With it is locked to the 60F/S?
For the present, you can play the fact that you can play. Destined for
release just a little.
More news on this exciting Nes emu for Xbox as i get it.
Saturday, 21, December, 2002
VBAx Unnoficial News
Posted by
Theendisgone at
23:23 PM
News
Source =
Xbox Evolution
Translation of news from original site
"The Unoffical VBAX 0.13 and 0.15 do not load up or run on NTSC x
box's. Can you fix version 1.0 does work on NTSC. There is a pro
gram called xbepatch that will fix it mabey. Please fix ASAP for
NTSC xbox."
Nester-X
Posted by
Theendisgone at
13:10 PM
News
Source: Cannot Say.
A new nintendo emulator for xbox on the block.
Nester X (Ver0.01) development start.
It is a transplantation ( ie port ) of the Nester Emulator.
Nester is a 8bit Nintendo emulator for pc & will soon be ported to Xbox by
an author/ developer who wishes to remain anonymous
It currently has sound issues.
Thats all the info at present more soon hopfuly.

Xbox and Other Consoles Hardware News Site
Posted by
Theendisgone at
10:16 AM
Recently i opened a site that just features news on the Hardware side of
things for the Xbox and the other major Consoles out there. Im time it will
have not only the fastest news on the Hardware side of things but also
reviews and previews of anything Hardware related. Interested? Then check
out
Console Hardware News
Friday, 20, December, 2002
neXgen X-Mas Screenshot(s) *update*
Posted by
Theendisgone at
17:09 PM
Exitwound has put up news about the next release of the neXgen dashboard. A
few screenshots and information are available at the site located below.
Source:
Got Mod?
Thursday, 19, December, 2002
The Matrix ( aka Xodus )
Posted by
Theendisgone at
18:22 PM
Easybuy2000 is still offering
Free
Priority Shipping
on all products.
This offer ends on the 20th Dec so order your Matrix now, they also have
lots of other products on offer so look around & check them out.
·
Matrix Buy 10 Get 30% Off
So visit
Easybuy2000 to see whats on offer &
to get your Matrix chip.
VBAx Unofficial v0.15 Released
Posted by
Theendisgone at
12:33 PM
News
Source: Official Site.
Another release of this supperb emulator, this release is mainly aimed at
adding extra features/ support for game boy.
Whats New:
· Game Boy Type Support:
( Game Boy, Super Game Boy, Game Boy Colour & Game Boy Advance )
· Game Boy Colour Feature Added: ( Game
Boy Colour or Real Colour )
· Screen shot picture adjustment
influencing has been fixed.
· NASM (assembler) 0.98.35 versions use.
VBAx Unofficail is a Game Boy & Game Boy Advance Emulator for Xbox.
You can find it on
#xboxemu
UAE-X v0.4 Released
Posted by
Theendisgone at
11:32 AM
News
Source:
Xbox Scene
Whats New:
-(virtual) keyboard simulation/mapping support! (Thanks to unknown)
-made in-menu fast scrolling faster
-fixed right click mouse button simulation
-made menu selection to remember previous selection
UAE-X is
a port of the famous Amiga emulator UAE
Emulates an Amiga 500 or Amiga 1200 at full framerate.
Keyboard support, must use controller, see readme for more details.
PAL60 support.
Official Site ---->
here
Xbox Media Player 2 Bug Fix Release.
Posted by
Theendisgone at
11:28 AM
Pop on
over to #xbins to grab yourself the latest build.
This is a bug fix release & has not been fully tested.
* Media now plays at full speed when using mono devices.
* AC3 is now full 5.1 channels.
* SRT subtitles are now working, including VobSub.
* XBMP no longer crashes when switching between MPEG1/2 and DiVX/XViD.
* Multi-file stacking no longer crashes with RelaX.
* Multi-file stacking queues remaining files.
* Powerdown now works on all bioses.
* Decreased remote control button sensitivity (xboxdev).
* Thumbnails are now working with RelaX virtual directories.
* Albums has gone the way of the dodo, replaced with a more intelligent
free-form mode, that shows covers whenever there are folders and a list view
whenever their are just files.
* Artists has been tested with the latest RelaX and works with virtual
directories; note: in order to use this feature you must use the audio
filename conventions
* Number of frames drawn late has reduced by about 80% so things should
appear to move very smoothly (certainly for AVI).
There is a large amount of frame dropping on MPEG1 and MPEG2 streams which
we are working to address.
Thanks to slick for the news.
Monday, 16, December, 2002
Another Port of VBA X Being Worked on
Posted by
Theendisgone at
21:25 PM
Whilst
checking the forums over at
Xbox Hacker Forums i noticed that a
member called SpOoK is porting the source of VBA 1.31 over to the Xbox. We
at Xbox Emulation wish him the best with this port and hope to see the
fruits of his labour soon.
VBAx Unofficial v0.13 Released
Posted by
Theendisgone at
21:13 PM
News
Source: Official Site
Another day another release.
I will try to translate whats new since it was in jap.
Whats
New:
· Supports English & Japanese by using
Dashboard lanuage settings.
· Echo Sound Setting added. ( Echoing
Sound Effect )
· Enable & Disable Original Bios
Function added.
· Low Pitched Sound Filter. ( Filters
out low pitched sounds )
· Full Screen & Television Monitor
setting added.
· Fixed Screen shot Display.
Unless the BIOS is used, the picture of the game becomes strange.
-------------------------------------------------------------------
Well that's about the best i could do with the translation, you can find
VBAx Unofficial v0.13 in the usual places --->
#xboxemu
Sunday, 15, December, 2002
VBAx v0.10 Unofficial
Posted by
Theendisgone at
22:02 PM
Whats
New: VBAx 0.10
A new release of the unofficial VBAx today.
The author has made an English language version of the emulator and also you
can now take screenshots from within the emulator.
Changes for VBAx 0.09
This is an 'unofficial' version of VBAx which uses the latest PC VBA v1.3.1
source code and comes with many additional features not found in the
original VBAx. This version adds new graphics filters; Simple2x, AdMame2x,
SuperEagle, Super2xSaI, _2xSaI and Motion Blur. Also in this new version is
automatic frame skipping and some changes to the sound.
Thanks to
Guyfawkes for the news.
Spectrum and Commodore 64 Zip Files at Xbox Evolution
Posted by
Theendisgone at
10:50 AM
Today
over at my Xbox Evolution Site, I have two more Zipfiles with legal PD
Roms(freeware roms), the Spectrum zipfile has around 150 games in and the
Commodore 64 zipfile has around 80 games in. I have now a massive amount of
Legal roms to try.
Links =
Xbox Evolution
Saturday, 14, December, 2002
Xbox Media Player 2 Released
Posted by
Theendisgone at
22:08 PM
News
Source:
Xbox MediaPlayer
Whats new in v2.0
So much stuff has changed that I'm not sure where to begin!
First almost everything was rewritten so all the old bugs reports don't
apply! I'm certain that there will be new bugs.
The new core is mplayer based, thanks to frodo. As such is support MANY new
codecs. However, all of the codecs in mplayer which required win32
directshow .dll's are not supported (yet).
4 channel digital output is in there. The new UI is even slightly different
from the screenshots but all for the better. RUNTiME did an excellent job
with it. It includes playlists, too.
You can even play unencrypted DVDs!
Compared to XBoxMediaPlayer v1.0, this new player is nothing similar.
20 GB Xbox HD's
Posted by
Theendisgone at
21:57 PM
News
Source:
XboxHacker.NET
Looks like us Europeans get a result, reports are coming in from people
buying the Xbox v1.1 Pal that they have a 20 GB HardDrive
Read Below
"Griffe writes:
One of my friend bought a pal xbox 1.1(we are in FRANCE) with the JSRF+Sega
GT bundle. And when we opended it to fit a matrix modchip, we found a
seagate 20gb HD...
I thought that there was only 8gb and 10 gb HD in xboxes. Anyone else found
a 20gb hd in his xbox ?
No idea where this came from, perhaps a refurb modded system that the
previous owner accidently left a large drive in? Go figure. Havent heard any
other reports of this, mail me if you do. Griffe should be supplying
pictures of the drive tomorrow.
UPDATE
marcux adds:
with the 20 gig model.. The company I used to work for bought HDD's in bulk
to put in prototyping machines.. the problem was.. the smallest HDD that we
could buy was a 20 gig hdd... i can imagine that it's cost the same to make
an 8 gig hdd that it does to make a 20.. we only used 5 megs of the 20 gig
hdd's.. so i think what's going to happen are that new xbox being built are
going to have 20 gig hdd in them..
Guess we can expect more of these to turn up once Microsoft's backlog of
8/10gb drives runs out. Almost like they support homebrew :)
UPDATE
Been getting quite a few reports of these 20gb drives coming in. All PAL
boxes."
Thursday, 12, December, 2002
Time Out
Posted by
Theendisgone at
22:47 PM
News
Source:
xSnes9x
Lantus takes a break, but dont worry he will be back.
"From the humble beginnings back in June/July to the release of 1.04 a few
weeks ago, ive poured my heart and soul into xSnes9x and am very grateful
for the kind feedback from you snes maniacs out there.
Anyway i just wanted to mention that i will be winding things down over the
Christmas period to take a well earned break from development, but i will
continue where I left off sometime early in the new year.
Anyway have a great christmas everyone and see you all in the new year!
lantus out"
xISO v1.10
Posted by
Theendisgone at
22:43 PM
News
Source:
Yursoft
"What's new
----------
-Added command line switch, "-n" for disable the message box. Now its easier
make batch scripts.
-Now xISO add folders in the listview.
-Added option to extract directly a selected folder in the tree folder view.
-Cosmetics changes in the interface.
-Added autodetection of language.
-Now all windows of xISO appear centered in the primary screen. (it was a
Multiscreen problem)."
Wednesday, 11, December, 2002
WinTV PVR USB ?
Posted by
Theendisgone at
18:12 PM
News
Source:
Xbox Mediaplayer
"Long time no post...
Yes, its been a while since I've made any posts to the news forum.
Honestly I've been debating for a while whether I was going to post this
news or wait a while longer. I guess I've decided.
Prior to getting into the xbox scene, I was designing a multimedia pc that
would sit next to my TV and allow me to watch divx movies. When mod chips
became available I saw the great potential of the xbox and voila! the rest
is now history.
However, there was one design feature in my original multimedia pc that the
xbox has never been able to do.
Some time ago, I began the arduous task of reverse engineering sections of
the xdk with the purpose of adding the one feature truely missing from the
xbox.
I now believe that I have come to the point where I *believe* that this new
feature is actually possible. I don't know yet if it *will* be possible,
there are still many big hurdles to overcome.
Ok, so you're probably wondering what I'm being long winded about. What I've
been doing lately is trying to discover if its possible to use the XDK to
send Usb packets to Usb devices attached to the Xbox. Usb devices otherwise
not supported.
Still don't know where I'm going with this? Specifically, my ultimate goal
is to add support for the WinTV PVR USB to XBoxMediaPlayer.
Yeah, I'm trying to add PVR support to the XBox.
There's a long ways to go on this project. Don't go out and by a WinTV PVR
USB yet. There's still some serious hurdles to overcome. And still a lot
more reverse engineering to do. There are linux drivers (which this will be
based off of) but the linux driver is still in a very early state.
However I think its possible. Don't hold your breath, though. This is going
to be a long ways coming.
-duo"
X-Ecuter Developments
Posted by
Theendisgone at
18:02 PM
News
Source:
X-Ecuter
In
Development
Many have been wondering what's going to happen next. Well the biggest thing
going on around here right now is the neXgen dash. It's absolutely awesome
and will eventually blow any competition out of the water. Expect a release
shortly. Also our BIOS is having a few tweeks so you can expect a new
release in the next day or so. We're also working on some different projects
of interest which we'll talk about in more detail after Christmas. We're
having fun right now with disassembling some very popular code which we
think will benefit the scene by making it more "available" - a compressed
XBE is good to no one so perhaps a complete strip down all the way to .asm
maybe more fun?. Have a great Christmas - all updates will be posted on the
forums by various members of the team, this news page is now closed for the
holidays.
EvoX
Reveal Backdoor Secret
We awoke to find what we were hoping wouldn't happen. EvoX released the bios
to support both console versions. Now many may think this is great, but we
are very sad about this, and we're sure the Xbox Linux team are also. When
we first cracked the v1.1, Xbox Linux and ourselves knew about the secret
backdoor (actually a bug) in the Xbox that enabled us to crack it so fast.
Of course the only way to conceal this was to release 2 x different BIOS's,
but now the secret is out and the consequences won't be clear until a new
version is released. We thought we'd tell you as you'd probably want to know
why we wouldn't be cracking the next version in 2 days instead of 2 months.
Aside from this nice to see you improved the sloppy upload speed and fixed
the skin bug (oh and thanks for the credit on the IGR function hmmmm), we
hope to see even more improvements in future. Also well done to PiXEL8 for
solving the true VGA output problem.
Tuesday, 10, December, 2002
New Evolution-X Dashboard & Bios
Posted by
Theendisgone
at 23:13 PM
News
Source:
Evo-X Hackz
EvolutionX bug fixes:
Fix crash when using backup function on v1.1 boxes
FTP Speed improvements:
You will only notice an improvement on some combinations of HDD and XBox.
If you are already getting 5000K/s uploading to XBOX, don't expect more.
FTP Filename check:
Transferring files with FATX incompatible file names will now produce an
error
FTP CWD command fixed.
SNTP : Now it can run with @NetClock Server
Skin Image Quality improved with 640x480 images (no more stretching)
EvolutionX new features:
In Game Reset:
We bring you In Game Reset with the RemoteX dashboard (no need to upgrade
your bios for this function)
IGR is availale in 3 modes (Select from Settings Menu):
FTP IGR -> When you launch from FTP Client e.g. execute f:\mame\deafult.xbe
RDTools IGR -> When you launch from VC++
MISC IGR -> IGR when launching normally
If you want IGR in original games you have to use the Launch DVD function
from RemoteX or enable Auto Launch Game and insert the DVD when you are in
RemoteX dashboard.
Telnet Server:
A very limited (so far) telnet server.
Functions available are:
PCIDUMP, IODUMP, MEMDUMP, CDSECTORDUMP, HDDSECTORDUMP, O, DIR, QUIT, EXIT
Date Swap:
Swap dd/mm/yyyy -> mm/dd/yyyy
AutoSize bios file:
Evox will now automatically autosize the bios image to fit the flash type
e.g.
256 -> 512 ; 256 -> 1024 ; 512 -> 1024
-----------------------------------------------------------------
EVOX D.6 BIOS:
First dual BIOS ever released which supports both V1.0 and V1.1 boxes (no
more confusion)
Offcourse this bios is only 256K so it can be used with your Matrix or
Cheapmod solution.
All features of BIOS 2.6 / 3.6 included
D.6 with Eject Fix also included in this release.
-----------------------------------------------------------------
We have so many ideas and work in progress, and we will continue to bring
you the best dashboard for the XBOX.
Stay with EvoX for the best possible XBOX experience ;)
holding down/up and the program repeating the move.
News Archive