
GET ALL YOUR XBOX
GAMES/MODCHIPS FROM HERE
Saturday, 31, August, 2002
Xbox Media Player b6 released
Posted by
Theendisgone at
0:24 AM
Here
is what RUNTiME and duo have that's new in the latest edition of Xbox Media
Player.
· Improved support for DVD-R/W, CD-RW
playback.
· Seeking for AVI files. With the analog
buttons you
can control how fast you seek.
· Divx 5.0 and 5.02 Pro support. This
includes B frames and qpel motion compensation.
· MSMpeg4v2 and MSMpeg4v1 support.
· Skin parameters are in a new and
separate .xml file. This will make dropping in new skins much easier.
· Network configurable via .xml config
files. This
includes static IP/EVOX/DHCP support.
· Anamorphic aspect ratio buf fix
(16:9).
· Subtitles. We only support SubRip .srt
format right
now. There are conversion tools out there, though.
· Local and Remote Directories
supported.
· DVD tray auto-eject/close.
· New MMX/SSE optimized motion
compensation routines. For the curious, its a combined IDCT and MC copy/add.
Several codecs have support for this opimized function but I believe we're
the first to implement it in MMX/SSE.
· Launch XBEs.
· Dashboard replacement mode.
· AVI Preemphasis support added.
Previously, AVI files with preemphasis would play out of sync.
· XStream Web Front-end.
What didn't get finished:
· Mpeg-2 video. Its mostly all done it
just isn't stable yet.
· There's already talk of a B6.1 though
just for Mpeg-2.
· AC3 digital output.
· MPEG seeking.
Remote controller should be supported also, along with fast forward and
rewind, but there was no mention in the readme. You can check out the
Xboxmedia player web-site
here.
ADD YOUR COMMENTS
Thursday, 29, August, 2002
Superfro Hacked Bios's
Posted by
Theendisgone at
23:02 PM
There
are a few hacked bios's which contain modifications to where they do not
display the flubber animation you see at the beginning at boot up. You can
find these at the usual places.
ADD YOUR COMMENTS
InvaderX version 2.0b released
Posted by
Theendisgone at
22:20 PM
lubby
has released a new version of InvaderX, here is the info as follows from the
readme.
"Probably second last release of invaders, hope you enjoy it.
Some people are having problems with screen being cut off, this is because
your television does not fully
support 640x480 resolution. I could have fixed this by lowering the
resolution of InvaderX, but i didnt so sorry to those that are effected. I
will add option for this mode in all future XBOX games i release.
Features added in Ver 2:
· Sound is now working - Thanks chossy
· WMA support
· Attack Powerups
· Extra Lives
· Motherships
· Another Enemy Type
Fixes : Gross looking explosions. XBOX's Z-Buffer work 'slightly'
different the the PC DirectX equivalent."
POST YOUR COMMENT
Xbox Only £159.99
Posted by
Theendisgone at
12:40 PM
News
Sources:
Xbox.com &
Official Xbox Magazine
"In
reaction to Sony's just-announced PS2 price cut to £169.99, Microsoft has
gone one step further by offering the world's most powerful console for
£159.99 from tomorrow 30th August."
"European gamers have even more to be celebrating heading into this
Christmas shopping season as Microsoft today announced that the European
price of its Xbox video game system will be reduced to an estimated street
price of €249.99/£159.99, effective from Friday, 30th August."
"The video games industry is more robust than ever this year, and new
consoles and games are expected to dominate Christmas wish lists," said
Sandy Duncan, Vice President, Xbox Europe. "Xbox is extremely
well-positioned to be at the top of those lists because it's the best value.
The intense power and gaming experiences consumers get with Xbox is simply
unsurpassed."
"Duncan pointed out that only with Xbox this holiday can consumers get a
choice of over 200 game titles (with over 300 currently in development)
representing the most advanced movie quality graphics, sound effects and
music ever experienced on a video game console, plus a built-in hard disc
for the most intense gaming experiences and a built-in broadband adapter for
instant online gaming with Xbox Live, a new online gaming service launching
soon in Europe. "Best value is not just about price," said Duncan. "It's
price, plus the most advanced hardware features, plus a killer games
portfolio all in one package."
Thanks to Lee Dicks & Big Dave for the heads up.
POST
YOUR COMMENTS
Wednesday, 28, August, 2002
DoomX v0.12 Alpha released!
Posted by
Theendisgone at
21:08 PM
The
author has released a working alpha, which features the following.
Source code has also been released.
Whats Working:
· Graphics
· Sound
· Controller
· Load/Save
· Quicksave
· Exit Game
· Rumble Support
Thanks to lantus for his port and news.
POST YOUR COMMENTS
Tuesday, 27, August, 2002
Microsoft throws DVD kit in with Xbox
Posted by
Theendisgone at
20:36 PM
News
Source:
CNET.com
By David Becker
"Microsoft announced Monday that it has begun offering a full-cost rebate
for a DVD playback kit purchased in conjunction with the company's Xbox
video game console. The DVD kit includes a remote control and an infrared
receiver that plugs into the Xbox, allowing the console to function as a DVD
movie player. Customers who buy an Xbox and the DVD kit between now and Nov.
2 will get a $30 rebate, covering the cost of the DVD kit."
Please
Note the above news was posted on CNET.com on the 26th August 2002 & shows a
$30 USD rebate, indicating the offer is only valid from 26th August 2002 -
2nd November 2002 + only available for those living in the USA.
POST YOUR
COMMENTS
Doom-X Alpha 0.02
Posted by
Theendisgone at
14:28 PM
News
Source:
XboxDeveloper.NET
Please note this is an internal alpha release for alpha/beta testers & has
not been released for puplic use.
"Made some progress with DoomX, if you have seen the Video going around you
will notice the wall textures are bugged (solid colored lines). This has
been fixed and along with some other bugs which caused some levels to lock
up Check out a few screenshots of the new internal release."
You can also check out 4 new pictures of Doom-X running
here
POST YOUR COMMENTS
Monday, 26, August, 2002
Xbox Linux 0.2
Posted
by
Theendisgone
at 10:00 AM
News Source:
Xbox-Linux
Xbox-Linux 0.2 has been released with framebuffer support.
Check out the latest screenshots and a video of 0.2
here.
You can download it
here, read news posted 25th download link at
bottom of news post
POST YOUR COMMENTS
Sunday, 25, August, 2002
XFactor's PacmanX v1 released!
Posted by
Theendisgone at
2:55 AM
Yup a
clone of Pacman has been made for Xbox. Here is some information from the
iNFO.
"This is our first homebrew release so we hope you
like it. It ain't perfect by any stretch but it is
only a beta version and we'll update ASAP.
It's basically the traditional game of Pacman, but
a bit less well made :D
Hope you enjoy it. Give us some feedback on the
chat room or by email if you do! If you don't,
then we don't want to hear from you :P"
You can find it at the usually places.
Source ::
XFactor Dev
ADD YOUR COMENTS
Saturday, 24, August, 2002
xSnes9x beta 5 progress
Posted by
Theendisgone at
19:04 PM
News
Source
xSnes9x
Just a quick update on this:
No eject and rescan have been implemented into xSnes9x beta 5 and its
working well. You are now able to swap cd's of containing your favorite roms
as many times as you want.
The roms must exist on the root directory on the cd.
However, you will need to bios capable of the eject-trick otherwise this
feature wont work.
ADD YOUR COMMENTS
Doom-X (Sneak Peak)
Posted by
Theendisgone at
16:35 PM
News
Source:
XboxHacker.NET
A full minute of video footage from loading up Xbox to evolution-x to Doom X
, etc.
It is encoded using Divx 5, visit
XboxHacker.NET for the download.
Thanks to HyperG for the news.
ADD
YOUR COMMENTS
LoGo-X v0.42
Posted by
Theendisgone at
16:26 PM
News
Source:
XboxDeveloper.NET
LoGo-X has been upgraded to modify evolutionX. Features are: -Replace the
background picture -Replace the splash screen -Remove version string -Remove
date/time (from the top left corner)
ADD YOUR
COMMENTS
Friday, 23, August, 2002
Pandora 2 ( 1 wire )
Posted by
Theendisgone
at 22:40 PM
News
Source:
Pandora Chip
The Next Generation Pandora Chip
Features:
"Only 1 Wire to Solder for quick installation
Plays All Original Games Including Imports
Plays all Personal Backups (All Media)
Plays All unsigned code & Modified XBE's (Custom code)
Universal Design- Plays On PAL/USA/JAP Consoles
Bios Detection (More stable)
Region Free DVD
Macrovison Off
DVD Reset
Eject Trick (Software version)
HDD Swap for Evolution X
Compatible with all version of Evolution-X
Mod based on Evo X 2.3 Bios functions"
So it is 1 wire, but the site does not seem to mention how many solder
points.
We will just have to wait & see.
ADD YOUR COMMENTS
Thursday, 22, August, 2002
EvoX Menu Editor
Posted by
Theendisgone at
17:59 PM
News
Source:
XboxDeveloper.NET
Just a little program for Windows which allows you to connect to your XBox
to edit the \\\'menu.ini\\\' file used by Evolution-X dashboard. The program
parses the \\\'menu.ini\\\' file and creates a nice tree view in the GUI.
You can easily drag and drop items around, add new, delete, modify, etc.
There are commands to alphabetically sort a section or the entire menu tree.
There is a command to automatically add games from your \\\'AutoAddItem\\\'
directories into the menu file, so you can edit the default titles they are
given by Evolution-X dashboard, and can sort them, etc. When you\\\'re all
done, the program will reconstruct a new \\\'menu.ini\\\' file and send it
back to your XBox. Of course, you can also use it to work with local \\\'menu.ini\\\'
files (i.e. for buring to DVDR). It\\\'s nothing earth shattering, but for
the slightly anal types, like myself, who don\\\'t always like the names
that \\\'AutoAddItem\\\' assigns, and who like to keep their menus in
alphabetical order, it\\\'s a real time saver.
ADD YOU
COMMENTS
LoGo-X v0.3 Released
Posted by
Theendisgone at
17:55 PM
News
Source:
XboxDeveloper.NET
LoGo-X allows you to change the little 'microsoft' logo when you cold boot (cd
or first time hd). Under the XBOX logo after the animation a 'microsoft'
logo appears. You can put whatever you want there now! The logos are 100x17
4bit greyscale, lets see some good artwork folks...
Sorry no download for it here, you know where to look.
ADD
YOUR COMMENTS
Wednesday, 21, August, 2002
Xbox Media Player B6 info
Posted by
Theendisgone at
7:20 AM
News
Source:
Xbox Media Player
"Development Update
Well, those of you who didn't visit #xbplayer today missed out on some news.
It looks like B6 is coming in about 2 weeks.
So, what have we accomplished and what's still not done? Well, I'll try my
best to list everything.
Completed
----------------
Remote Control
Divx 5.0 support (including 5.0 Pro)
Local and Remote Directories supported
Linear buffering code (for cd-rw/dvd-r playback)
New MMX/SSE optimized motion compensation routines
Xvid color bug fix
Anamorphic aspect ratio bug fix (16:9)
Customizable aspect-ratio control
Static IP/EVOX/DHCP support
Easier settings configuration format
DVD tray auto-eject/close
Power-down XBOX
Launch XBEs
Dashboard replacement mode
In Progress
-----------------
AVI Preemphasis. (AVI with an encoded silence)
XStream Web Front-end
JPEG Viewer
To Do (If they get finished in time)
----------------------------------
AC3 digital output
Mpeg2 (SVCD) support
The AVI Preemphasis is almost done. This will correct some minor sync
problems. With the current state of the code, mpeg2 decoding will be really
easy to drop in. I've already done some research on the AC3 stuff."
ADD YOUR COMMENTS
Tuesday, August 20, 2002
New Evox Screens
Posted
by
Theendisgone at 10:24
I have
released a new binary of cxbx. You can go to caustik.com/cxbx/ to download.
This latest version demonstrates kernel export hijacking.
Source:
cxbx XBD Page
ADD YOUR COMENTS
Monday, August 19, 2002
New Evox Screens
Posted
by
Theendisgone at 15:49
In yet another xboxhacker exclusive, i've recived 7 screenshots of the new
version of evolutionx in development. Click the links below to see them.
1
2
3
4
5
6
7
DoomX
Posted
by
Theendisgone at 09:07
DoomX
-
SiliconIce
@ 09:07 CST
DoomX is
a port of Doom for Xbox consoles. It is currently very early in the
development/alpha phase however things are looking promising.
Source:
XboxDeveloper
Sunday, August 18, 2002
£9.99 Maxtor 40GB 7200RPM HDD For
Your Xbox
Posted
by
Theendisgone at
22:32
Takes 2 $30 rebates, but
hey, it's worth it! Check
TechBargains
for the info :-)
XboxDeveloper.Net Grand Opening
Posted
by
Theendisgone at
16:26
After a few months and lots of effort, we are proud to present
XboxDeveloper.Net!
XboxDeveloper.Net was created with the intent to keep the Xbox community up
to date about all of the latest news regarding "homebrew" and hobbyist
software for the Xbox.
All
Xbox developers and programmers are encouraged to register their tools,
games, apps, and other projects in the "software library." For projects
without a home, you are welcome to make a home here. We have tried to
assemble some basic useful tools for software developers such as automated
bug tracking, FAQs, etc. For projects with a home, feel free to simply
register and leave a link to your home page so that visitors can easily find
information about your work.
A
special feature of XboxDeveloper.Net is the ability for registered
developers to log in and post news updates directly to the XboxDeveloper.Net
front page. In this way, the community can easily keep up to date and
developers can let us know quickly and easily about their work.
As
this is a new site scripted from scratch, there will likely be a few minor
bugs here and there; we have extensively tested the site, but nothing is
ever perfect. My siliconice @ siliconice.net email account should be back
online later this week. In the mean time, you can email "Roho" about any
bugs you encounter, check the "contact" page on XBD. From the "About" page
at XBD:
XboxDeveloper.Net was founded in August 2002 by "SiliconIce" to provide a
centralized source of information and news about hobbyist or "homebrew"
development for the Microsoft Xbox console.
XboxDeveloper.Net strongly supports the development of legal and freely
usable methods for writing custom software for the Xbox. Projects such as
Xbox-Linux and OpenXDK will allow us to freely and publicly distribute
compiled software for the Xbox. For legal reasons, we cannot host or link to
any binaries for projects created with Microsoft's proprietary Xbox SDK.
Have
fun and Happy Hacking!
Scripting and design of XboxDeveloper.Net by "Roho".
It's
been a lot of fun and work getting this site set up; I hope you guys enjoy
it :-)
Source:
XboxDeveloper.Net
Saturday, August 17, 2002
Doom 3 On Xbox
Posted
by
Theendisgone at
00:25
John
Carmack confirms that the graphically impressive first-person shooter will
come out for the Xbox and will match the visual fidelity of the PC version.
Id Software had previously expressed interest in doing an Xbox version of
its upcoming first-person shooter, but hadn't confirmed that there would be
a console version of the game. Today during his keynote at QuakeCon, id's
John Carmack said that the Xbox is the only console platform that id is
"completely committed" to releasing Doom III on. Carmack further commented
that the Xbox version will have the "full graphics fidelity" of the PC
version, which made a major debut at this year's E3, where it won a number
of awards.
Id
Software has said that work on the Xbox version won't start until the PC
game is complete. At QuakeCon 2002, id expressed hope that the game would be
done before next year's E3 in May. For more information, check out our
previous coverage of the PC game.
We
know how easy ports can be to Xbox, they shouldn't have a problem :-)
Source:
GameSpot
Friday, August 16, 2002
Xbox-Linux Screen
Posted
by
Theendisgone at
21:11
Check out this
Screen.
boxXplorer V0.96gghyy
Posted
by
Theendisgone at
20:35
Thanks to T'ulkas for letting me know about this:
This is just to notify you that boXplorer v0.96 is out
Read more
here.
More On The No Solder Mod
Posted
by
Theendisgone at
22:57
Specifications:
No
Wires, No Solder, No Catch !
No
technical experience needed at all.
Flash upgradeable.
All bios features currently available on competing "mods"
More info to follow soon.
This
is unconfirmed info.
Saw
the link on Xbox-Scene.
Source:
Xodus-Chip
Thursday, August 15, 2002
Win98 On Your Xbox ?
Posted
by
Theendisgone at
22:57
Thanks for lantus for mentioning this to me:
An
x86 emu called "Bochs" has been released. It includes an HDD image to boot
to DOS and some old games. USB KB support as well as networked keyboard
support for using your PC kb apparently. Supposedly it is capable of running
Windows 98 Even.
Wednesday, August 14, 2002
Details Of The Xbox Hard Drive
Locking Mechanism
Posted
by
Theendisgone at
19:02
Details
of the
Xbox
Hard Drive Locking Mechanism
-
SiliconIce
@
19:02
CST
Title says it all. Speedbump has done a nice writeup of this:
The hard drive in the MS Xbox(tm) is a standard ide drive, which implements
a rarely used security feature to restrict access to its data. This document
will describe in full the security features, and the algorithms required to
access the data on an xbox drive.
Source:
Xbox-Linux
Tuesday, August 13, 2002
Shutdown On Xbox
Posted
by
Theendisgone at
16:45
ausCoder writes:
Hi
guys,
Here is the code for a shutdown app.
Source:
XboxHacker BBS
Remote Control In Xbox Media
Posted
by
Theendisgone at
15:58
Remote Control Support is Here!
Big thanks to Woodoo - with his help I've just finished adding remote
control support to XB Media Player!
Now that we have a heck of a lot more buttons to play with I might just get
round to adding some more features :)
Catch
up on the status of the player while you are there also.
Thanks for Vipermania for posting about this in the forums.
Source:
Xbox Media Player
Monday, August 12, 2002
Fixed 'COMPLEX' Retail -> Devkit
Posted
by
Theendisgone at
21:37
A
fixed version will most likely be released tomorrow that allows your 'devkit'
to run original discs AND debug content. Also features other bugfixes.
update:
It's out.. Try IRC.
heard it works perfectly :)
4627 Dashboard
Posted
by
Theendisgone at
12:48
The dashboard that will come with 4627 systems has been released. Not much
new (the memory menu looks different), but as an added bonus, COMPLEX built
in region-free dvd capability.
Source:
IRC
X-ecuter 2 Updated
Posted
by
Theendisgone at
11:59
From x-ecuter.com:
X-ecuter2
Flash updateable via LPT or
USA
port. No further features (In progress)
Told
you x-ecuter was a dead end mod. Now you gotta plunk more cash for their
next greatest thing.. and have fun unsoldering the old one.
Sigh.
update
Following the long tradition of over-marketing by the X-Ecuter team, dinopio
suggusts they sell an X-Remover tool to heat all those solder points at the
same time.. so you can buy their' new chip, of course.
Sunday, August 11, 2002
OpenXDK Meeting A Success
Posted
by
Theendisgone at
21:09
We discussed the OpenXDK project for about 2.5 hours this evening, got a lot
of things decided. I will be posting a transcript and a roadmap based on
what we discussed once I have a chance to write it up.
Xbox-Linux On Slashdot
Posted
by
Theendisgone at
01:10
RpiMatty1 writes: "Apparently the Linux Kernel has been booted on the Xbox.
No mention of it on the Xbox-Linux Home page yet. Here is another posting of
the same messages at Xboxhacker.net." I wonder if the recent security code
change rules this particular development out for Xboxes purchased in the
near future.
Oops,
didn't even notice iretch already posted this! :p
Source:
Slashdot
Xbox Hacker On Slashdot
Posted
by
Theendisgone at
00:58
We got on
slashdot
again. =)
Sadly, we got second billing under icrontic. Cool nonetheless. New servers
seem to have handled the load perfectly.
Saturday, August 10, 2002
Dvd Region X Dongle Free Version 2
Posted
by
Theendisgone at
13:48
We have
just been given a link by an annonomous source for the new DVD Region X
Dongle Free Version2 for Xbox, using this you can play any region DVD
without the need for a DVD Movie Playback kit, it is fully controlled using
your standard gamepad. Below are screen shots of it, we have just finished
testing it and it certainly is a good peice of software.
See
the link for screen shots.
Source:
Techno Devices
Retail>debug Seems To Be Here
Posted
by
Theendisgone at 05:00
I
would like to announce a planning session for the OpenXDK project. It will
be held Sunday evening at 6pm Central Standard Time (**?** GMT for you
Europeans and 4pm Pacific for you Californians). We will meet in #openxdk on
EFNet. The channel will be moderated to keep things orderly.
updated
**?** Originally I had put 0:00 GMT, this was according to the windows
clock. But I dunno what goes on with daylight savings, etc. Just whatever
time 6pm CST in the US is, that's the time ;-)
I am opening a
thread here
in the Development forum for developers and programmers to post
suggestions for topics of discussion. Please post issues you think are
important for the OpenXDK project move forward. We would like to get a
roadmap ironed out and begin moving forward with development.
(OpenXDK
will be an open source development kit for the Xbox and will not include any
Microsoft code.)
Friday, August 09, 2002
Retail>debug Seems To Be Here
Posted
by
Theendisgone at
19:29
A
developer has been able to modify the firmware to turn a retail xbox into a
debug kit. It's release is planned, but no date has been set. More news is
to come later.
Source:
Anonymous
Linux Kernel Messages
Posted
by
Theendisgone at
12:12
I
proudly present: The first Xbox Linux kernel messages.
Michael, August 9th, 2002, 17:25
Check
the thread for more info. Way to go Xbox-Linux team!!
Here's the project's
home page.
Source:
XboxHacker BBS
Pc-Bioxx Circus
Posted
by
Theendisgone at
07:15
On a lighter note, Genueix recieved his PC-Bioxx.. and didnt have the cable
to flash it :)
Hilarity ensues:
Chaos
Balancing Act
Balancing Act 2
Close Up
Bunnie To Present Paper
Posted
by
Theendisgone at
01:43
Bunnie
to Present Paper
-
SiliconIce
@
01:43
CST
Here's a clip from an
article at the EFF.
San Francisco - The Electronic Frontier Foundation (EFF) is pleased to
announce that former MIT doctoral student Andrew "Bunnie" Huang will present
a paper explaining a security flaw in the Microsoft Xbox (TM) videogame
system.
Huang will present his paper, "Keeping Secrets in Hardware: the Microsoft
X-BOX Case Study," at 5:25 p.m. PDT on August 13, 2002, at the 2002 Workshop
on Cryptographic Hardware and Embedded Systems (CHES 2002) in Redwood City,
California (Aug. 13-15, 2002).
The Xbox security system is intended to allow people to play only videogames
authorized by Microsoft. Huang's paper "shows how a person could defeat that
system with a small hardware investment," said MIT Professor Hal Abelson,
one of Huang's advisors. "More importantly, the paper relates the security
vulnerability to a general design flaw shared by other high-profile security
systems such as the government's Clipper Chip and the movie industry's
Contents Scrambling System (CSS) for DVD players."
Check
the full story for more.
Slashdot Discussion here.
Thursday, August 08, 2002
Halo 2 Confirmed + Screenshots
Posted
by
Theendisgone at
19:29
Halo 2
Confirmed + Screenshots
-
iretch
@
19:29
CST
Not exactly xbox hacking news, but i'm sure this is of interest to most
everyone :)
Halo 2, a sci-fi action/first-person shooter game, is a full sequel to the
best-selling original and will continue the story of the Master Chief, a
genetically enhanced supersoldier who is the only man that has successfully
defied the Covenant, a coalition of alien races on a murderous march toward
Earth. Halo 2 surpasses its predecessor both in graphical beauty and combat
intensity. The Master Chief and his marine allies return to battle the full
complement of Covenant forces, as well as new enemies who have not yet
revealed themselves. Halo 2 also expands the Master Chief's already
substantial arsenal with powerful new weapons, many pried from the twitching
claws of defeated enemies, as well as more than twice as many drivable
vehicles for exploring vast landscapes or speeding into battle. In addition
to its epic single-player campaign, Halo 2 will be playable online through
Xbox Live.
Check
the source URL for more info and screenshots.
Source:
GameSpot
Frodo-X (Commodore 64 Emu)
Posted
by
Theendisgone at
19:07
Frodo-x has just been released! Have A look On IRC For
It...
FEATURES
--------
-
Full video, sound, and joystick support
- 100% speed
- T64, D64 support
- Multi disk support
- State Saving
- Up to 4096 files
- Common keys mapped to gamepad.
TO-DO
-----
-
On-Screen Keyboard
- Splash Screen
- Clean up the Help Screen
- Zip support maybe?
- On-Screeen LED showing the status of the 1541 Drive
- Other things when they come to mind
Great
work guys =)
Source:
Forums
Wednesday, August 07, 2002
X-Ecuter And Xbox Live Article
Posted
by
Theendisgone at
17:34
Not
much new info, but they did use a quote from my email reply to one of their
questions :-)
Updated:
I think this article was updated with the following, as previously I was
fairly certain it said Microsoft had not been reached for comment. Either
way:
A
Microsoft representative said Xbox Live would not include specific
diagnostics to detect mod chips but would employ "military-grade security"
to prevent hacking and other threats. The representative declined to specify
any action Microsoft was taking against mod chip makers but said the company
would vigorously protect its intellectual property.
Source:
CNET
USB Keyboard
Posted
by
Theendisgone at
01:40
zeb crusaders tells about a successful USB keyboard hack:
We
just got a USB keyboard working with the Xbox today. Me and Joker knocked
our heads together for an hour since we were so inspired of the upcoming C6
emu and Voila keyboard. We changed one of the controllers ports to a USB
type B connector. Plugged in an original Microsoft keyboard, Joker did some
fiddling with some code and the we were writing stuff on the screen. We will
add more info and pics on www.xboxtechinfo.com/xbooty tomorrow when we get
back on work.
Source:
XboxHacker BBS
Trapflag's BIOS
Posted
by
Theendisgone at
00:43
fx0box posted this nfo in the forums:
evo22nomslogoV1.bin
(trapflags bios)
version 1
Original bios by EvolutionX team
mods by trapflag
Same features as EvoX 2.2 with....
No ms logo, speeds boot time a bit.
Next version should have the xbox logo off as well, after that...
if you dont know how this file works you dont need it, nuff said
no
xboxes where hurt in the making of this bin.
-
#xbins @ EFnet, your xbox binary source.
crappy nfo by GillianSeed
Source:
XboxHacker BBS
Tuesday, August 06, 2002
Commodore 64 Emulator
Posted
by
Theendisgone at
12:02
One of the authors has informed me that they are expecting to release a port
of Frodo, the C64 emulator, this week.
Features:
Full video, sound, and joystick support
100% speed
T64, D64 support
Multi disk support
State Saving
Onscreen keyboard (v2)
Monday, August 05, 2002
XBWatch
Posted
by
Theendisgone at
00:00
User
posted on the forums that XBWatch v0.03 is out.
Source:
XboxHacker BBS
Sunday, August 04, 2002
External PC-Bioxx Parallel Port
Posted
by
Theendisgone at
16:30
This is an interesting guide for installing an external parallel port for
your PC-Bioxx. The guide is in German, but the pictures are rather
self-explanatory. Quite cool!
Thanks to pike for pointing this out.
Source:
PC-Bioxx Forums
boXplorer
Posted
by
Theendisgone at
05:59
Details at link below.
Source:
XboxHacker BBS
XB Media Player B6
Posted
by
Theendisgone at
05:04
I'll
post here to let everyone know whats happening with the current development
builds.
Divx 5.0!!! Woohoo!
I
also have finished MsMpeg4v2 support.
I'm doing a lot towards optimizing the video codecs to speed them up. These
include new SSE optimizations. I have just finished a new version if IDCT
that combines the most common Motion Compensation functions all into one big
optimized function. It gave a noticable improvement in video decoding time.
So
we're still having fun working on the latest and greatest. I'll add more
posts here as I get new things working.
Source:
XboxHacker BBS
Linux Media Player 0.25
Posted
by
Theendisgone at
05:01
See the link for details.
Source:
XboxHacker BBS
Xzizor -4 Wire Mod Update
Posted
by
Theendisgone at
03:56
The Xzizor Features
Estimated Launch Date: August 26,02
-Runs unsigned code
-Boots Backups
-100% undetecable with Xbox live
-100% Compatible with Xbox Live
-Abailty
to Switch between Xzizor and original MS bios
-Only 4 Solder points
-Extreamly
Easy to install
-No patch hack
-Macrovision
off
-All DVD Region Compatible
-Reset Trick Enabled, which other mods seem to have trouble with
-Abilty
to swap Harddrives while remaining undetectable to Xbox Live
This
is the first I have heard of this; we'll just have to wait and see on this
one.
updated:
as suspected, this seems like a fake.
Source:
Xzizor
Saturday, August 03, 2002
xSNES9x Beta 4
Posted
by
Theendisgone at
22:47
it
will have Progressive Scan support, fixed PAL60/PAL/NTSC timing, fixed Mario
Kart crash on exit bug, Ability to define Rom directory in .ini file, turbo
button to speed up emulation, SDD1 support (Star Ocean and SFA2)
Expect
a release soon =)
Source:
xSnes9x
Friday, August 02, 2002
No
X-Ecuter Upgrade
Posted
by
Theendisgone at
19:49 PM
We
have been "looking" at a flash upgradeable design (connect to LPT port) but
this will not be any kind of add-on and will be a seperate product designed
for those that want to play around with the inferior BIOS files available
online, if and when we ever decide to do it. This will be similar to the
openbox but would be much cheaper and will not have any BIOS programmed to
it. Remember if there is any news on X-ecuter - don't beleive it till you
read it here. If we are working on something as opposed to just looking at
something we will let you know.
I saw
the link at Xbox-Scene.
Source:
X-Ecuter
Xend0r V0.1
Posted
by
Theendisgone at
19:45 PM
So I
just thought I slap this little tool together for ...
that it may help you to develop more easy ... just include
it in your build process or makefile with the params and of you go ..
Example:
Xend0r.exe "192.168.1.111" "/E/dev/myApp/" "myApp.xbe"
Source:
Dextrose
PS2 On Xbox ? I Dont Think So...
Posted by
Theendisgone at
14:46 PM
I
am not familiar with this source...so I will assume this info is not true:
Ever since Bleem was able to make your Dreamcast play Playstation games, you
had to wonder what other emulators could be made. It would be nice not have
to buy multiple systems. You can already run DVD’s on most gaming platforms.
With this in mind a new company called Disis Alye Software has
reverse-engineered the Playstation 2 against their lawyers’ advice and
created a PS2 emulator for the Xbox. At first I was very skeptical, since
the Bleem games were not that great and had many technical problems. Sony
sued the hell out of Bleem and eventually they went out of business. The
weird thing is; I think Sony helped DAS make the emulator to begin with. Why
you ask? Well, the answer is simple. It costs Sony a lot of money to produce
the PS2 and it’s considered a “loss leader.” Sony can’t cut a deal with
Microsoft to make games on the Xbox, so this is the next best thing.
DAS flew me out to their New Orleans HQ to beta-test the new product. I was
stunned to see how well it worked. You pop in the X-Station CD and you are
then prompted to change to whatever PS2 game you want. All PS2 games work to
perfection and while none of the games are enhanced for Xbox capabilities,
it is none the less very quick and cool. You also do not need a memory card
as the X-Station takes a few megs off the hard drive for its own use. No
more memory cards! The first game I tried was Gran Turismo 3 in Hi-Res Mode
and it was brilliant. The Xbox supports HDTV and it allows all PS2 games to
be converted to a higher resolution. They did not have any VGA compatibility
at test time but said there was a small chance that they could offer this in
final release. Sound was perfect to my ears with the 5:1 surround-sound on
full blast.
The question remains whether Microsoft will sue DAS. Because the company is
so new, that coverage is slim and we were one of the first to get to the
story. I assume that by the time you read this the whole industry will be in
an uproar. Microsoft will sue DAS and DAS will be sued by Sony and Sony will
sue Microsoft. Who knows how the justice department will look at this? New
legislation banning reverse-engineering was passed in the last couple years,
but the laws haven’t been tested vigorously by the courts. One can only hope
that, if the X-Station does get banned like Napster and Bleem, the source
code will “leak” onto the net for everyone to download. Imagine that.
This
story is so full of holes, I don't know where to start. Sony profits on PS2
last I read. MS has to approve and sign software, so it's extremely unlikely
it would ever be released legally. If there is an official release, MS won't
sue since they would have approved it! In addition, the computing power of a
PS2 is so close to an Xbox, it would seem real-time emulation is close to
impossible. And reverse-engineering is not banned either. Hmm...nice hoax
guys.
update
Hmm..."Disis Alye Software"--> "This is a lie" perhaps? *sigh* what people
do for a joke.
Source:
Foul Magazine
boXplorer
Posted by
Theendisgone at
03:25 PM
Here's
an update for those using boXplorer...
I've been working hard on the next version and there are some big changes
which I belive people will like
Here are the new features in v0.95 :
-
Introduction of file operations making boXplorer a real file manager :
Copy multiple files/folders.
Move multiple files/folders.
Delete multiple files/folders.
Rename single file or folder.
Create new folder.
- Main Menu with file operations and other features (activate with WHITE
button)
- Mark files for file operations (press X)
- "Mark All", "Clear Marks" and "Inverse Marks" in main menu to bulk-mark
files.
- Panel A and Panel B - used like in Norton Commander or Windows Commander
to select
source and destination for file operations (toggle with left thumb button or
trigger buttons).
- Select Drive function now shows free and total space on each drive.
- Button layout changed slightly to make room for new features.
All features are currently implemented and work nicely but need a bit of
testing and polishing up for release... expect a release soon
Source:
XboxHacker BBS
Thursday, August 01, 2002
HD Unlock Code
Posted
by
Theendisgone at
16:04 PM
Here's some code by
Speedbump for unlocking your HD. Get the file
here.
Nvidia Comments On MCPX
Posted
by
Theendisgone at
10:12 PM
We never
blamed Xbox.
What we said about Xbox was that we reached a volume discount milestone,
further reducing the margins. And that we will be taking an inventory write
off in Q2 related to the amount of Xbox MCPs that were made obsolete when
MSFT transitioned to a new security code (by way of the MIT hacker) and
excess in nForce chipsets that we built in anticipation of higher demand of
Athlon-based PCs.
Derek Perez
PR Director
Nvidia
Hmm,
"MIT hacker." Perhaps Microsoft is more on the ball than we all realize;
simply changing keys would mean we just need to aquire the new one. Perhaps
they patched up their scheme a bit more than that, perhaps not. For sure,
changing keys will at least make getting compatible modchips more tricky;
programmable mods should not have much problem though.
Here's a clip from
Bunnie's paper
for a refresher:
A
compromise solution to the problem is to simply not trust any bus in the
system.
In this case, the secret boot block might employ a digital signature
protocol, such as
Authenticode R , using public key algorithms and one-way hashes. [10] Then,
all secu-rity
rests in the secrecy of the private key, and the strength of the public key
algorithm.
In order to prevent employee leaks from spreading a private key, a system
similar to the
BBN SignAssure TM could be used to manage the key so that no human ever has
knowl-edge
of the private key. The principal drawback of this method is that it
requires extra
silicon area to be spent on storing a larger secret boot block, as it is
probably difficult,
if not impossible, to code a full public key encryption algorithm plus key
storage and
hardware initialization code within 512 bytes.
The above suggestion does not prevent someone from eavesdropping and
obtaining
the plaintext of the operating system code, but it does effectively defeat
any attempt
to run original code. The public key scheme could be defeated, however, by a
mech-anism
that snoops the main memory bus and patches plaintext in main memory. As
discussed previously, this approach is possible, but difficult; however, the
tenacity of
an attacker should not be underestimated. For example, a known attack on the
Sony
Playstation2 console was developed that is rumored to work by dynamically
patching
its high-performance RAMBUS memory system. The difficulty of a memory patch
at-tack
could be increased by using a simple periodic hash and check of the critical
code
regions in memory.
Buffer overrun exploits are also a point of weakness, and they work
regardless of
the secret boot protocol. An attacker sniffing an insecure bus could obtain
the de-crypted
kernel code and analyze it for weaknesses. However, any machine architecture
that employs guarded pointers [11] is much more difficult, if not
impossible, to attack
using buffer overruns. A fast, efficient guarded pointer scheme with a
simple hardware
implementation is described in [12]. This scheme can easily be adapted to
work in a
64-bit architecture.
Source:
The Inquirer
New WXstream
Posted
by
Theendisgone at
09:44 PM
Here is the new wxstream for Xbox Media Player b5.
It
has some new features:
-
Catalogue support
- Multithread (more than 1 clients at the same time)
- File extension include/exclude
- xmp b5 support
This version does not support Xmp b4 anymore.
Get it
Here
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